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Theater Alpha

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Devlog

  • Alpha 3 - The Rewind Update
    November 09, 2025 by Theater Alpha#unity, #unity3d, #military game
    Alpha 3 introduces the feature that defines Theater Alpha’s identity: the Rewind System. It’s not a panic button. It’s a resource. You get two shots per mission to take back the last 15 seconds... Continue reading
  • Alpha 2 - Enhanced Enemy AI
    October 31, 2025 by Theater Alpha#unity, #unity3d, #gamedev
    Core Gameplay Foundation: Eliminate the targets at a helicopter landing site in the forest. Your three soldiers begin in stealth mode. You can choose to go in hot or take well-placed shots after scout... Continue reading
  • Games design themselves. From RTS to Tactical Strategy game
    October 23, 2025 by Theater Alpha#rts, #game design, #unity3d
    Theater Alpha started out as a RTS game. I setup the Notion project on September 13th, and you can check out the first version of that game in this YouTube video I made - Welcome to Theater Alpha —... Continue reading
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